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authorJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
committerJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
commit095b3e5756bb3160b30c9c5670ba008fa13d2e66 (patch)
tree0052b92cf46d42d714740bb4c7404edbdbaea0de /OpenSim/Region/Framework/Scenes/Prioritizer.cs
parentFix a bug where the non-root parts of rezzed objects that had previously been... (diff)
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Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Prioritizer.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
index 33407ec..1b10e3c 100644
--- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs
+++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
@@ -208,8 +208,7 @@ namespace OpenSim.Region.Framework.Scenes
208 if (entity is SceneObjectPart) 208 if (entity is SceneObjectPart)
209 { 209 {
210 SceneObjectGroup group = (entity as SceneObjectPart).ParentGroup; 210 SceneObjectGroup group = (entity as SceneObjectPart).ParentGroup;
211 if (group != null) 211 entityPos = group.AbsolutePosition;
212 entityPos = group.AbsolutePosition;
213 } 212 }
214 213
215 // Use the camera position for local agents and avatar position for remote agents 214 // Use the camera position for local agents and avatar position for remote agents