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author | Justin Clarke Casey | 2009-05-08 16:44:00 +0000 |
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committer | Justin Clarke Casey | 2009-05-08 16:44:00 +0000 |
commit | fcfc97a4bf884aaf56bad571fe041ee87ec729c4 (patch) | |
tree | d5f29ed7acb08910286bfd8fdafe93398a8866a5 /OpenSim/Region/Framework/Scenes/Hypergrid | |
parent | * refactor: Break out original xml object serialization into a separate class (diff) | |
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* minor: rename xml sog serialization method for readability
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 3399504..985ee98 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -255,7 +255,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
255 | if ((asset != null) && ((AssetType)asset.Type == AssetType.Object)) | 255 | if ((asset != null) && ((AssetType)asset.Type == AssetType.Object)) |
256 | { | 256 | { |
257 | string ass_str = Utils.BytesToString(asset.Data); | 257 | string ass_str = Utils.BytesToString(asset.Data); |
258 | SceneObjectGroup sog = SceneObjectSerializer.DeserializeOriginalXmlFormat(ass_str); | 258 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(ass_str); |
259 | 259 | ||
260 | SniffTextureUUIDs(uuids, sog); | 260 | SniffTextureUUIDs(uuids, sog); |
261 | 261 | ||