aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/EventManager.cs
diff options
context:
space:
mode:
authorMelanie2010-09-13 16:16:40 +0100
committerMelanie2010-09-13 16:17:38 +0100
commit6a1ce17cdbf143f11262e1194b6a6d9e5bb1077e (patch)
tree1e7bf4fddcf559886c6b2babf13cf4b2ca8829a1 /OpenSim/Region/Framework/Scenes/EventManager.cs
parentMerge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va... (diff)
parentFix unit test SceneSetupHelpers to load the mock simulation data store (diff)
downloadopensim-SC_OLD-6a1ce17cdbf143f11262e1194b6a6d9e5bb1077e.zip
opensim-SC_OLD-6a1ce17cdbf143f11262e1194b6a6d9e5bb1077e.tar.gz
opensim-SC_OLD-6a1ce17cdbf143f11262e1194b6a6d9e5bb1077e.tar.bz2
opensim-SC_OLD-6a1ce17cdbf143f11262e1194b6a6d9e5bb1077e.tar.xz
Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 3fae5e6..e923932 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes
61 61
62 public event OnTerrainUpdateDelegate OnTerrainUpdate; 62 public event OnTerrainUpdateDelegate OnTerrainUpdate;
63 63
64 public delegate void OnBackupDelegate(IRegionDataStore datastore, bool forceBackup); 64 public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);
65 65
66 public event OnBackupDelegate OnBackup; 66 public event OnBackupDelegate OnBackup;
67 67
@@ -336,7 +336,7 @@ namespace OpenSim.Region.Framework.Scenes
336 /// If the object is being attached, then the avatarID will be present. If the object is being detached then 336 /// If the object is being attached, then the avatarID will be present. If the object is being detached then
337 /// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical). 337 /// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical).
338 public delegate void Attach(uint localID, UUID itemID, UUID avatarID); 338 public delegate void Attach(uint localID, UUID itemID, UUID avatarID);
339 public event Attach OnAttach; 339 public event Attach OnAttach;
340 340
341 /// <summary> 341 /// <summary>
342 /// Called immediately after an object is loaded from storage. 342 /// Called immediately after an object is loaded from storage.
@@ -348,7 +348,7 @@ namespace OpenSim.Region.Framework.Scenes
348 /// Called immediately before an object is saved to storage. 348 /// Called immediately before an object is saved to storage.
349 /// </summary> 349 /// </summary>
350 /// <param name="persistingSo"> 350 /// <param name="persistingSo">
351 /// The scene object being persisted. 351 /// The scene object being persisted.
352 /// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory. 352 /// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory.
353 /// </param> 353 /// </param>
354 /// <param name="originalSo"> 354 /// <param name="originalSo">
@@ -367,7 +367,7 @@ namespace OpenSim.Region.Framework.Scenes
367 public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed); 367 public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed);
368 368
369 public delegate void RegionUp(GridRegion region); 369 public delegate void RegionUp(GridRegion region);
370 public event RegionUp OnRegionUp; 370 public event RegionUp OnRegionUp;
371 371
372 public class MoneyTransferArgs : EventArgs 372 public class MoneyTransferArgs : EventArgs
373 { 373 {
@@ -688,7 +688,7 @@ namespace OpenSim.Region.Framework.Scenes
688 } 688 }
689 } 689 }
690 690
691 public void TriggerOnBackup(IRegionDataStore dstore, bool forced) 691 public void TriggerOnBackup(ISimulationDataService dstore, bool forced)
692 { 692 {
693 OnBackupDelegate handlerOnAttach = OnBackup; 693 OnBackupDelegate handlerOnAttach = OnBackup;
694 if (handlerOnAttach != null) 694 if (handlerOnAttach != null)
@@ -2087,7 +2087,7 @@ namespace OpenSim.Region.Framework.Scenes
2087 } 2087 }
2088 } 2088 }
2089 } 2089 }
2090 } 2090 }
2091 2091
2092 public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo) 2092 public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo)
2093 { 2093 {
@@ -2129,7 +2129,7 @@ namespace OpenSim.Region.Framework.Scenes
2129 } 2129 }
2130 } 2130 }
2131 } 2131 }
2132 } 2132 }
2133 2133
2134 public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, 2134 public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
2135 int local_id, IClientAPI remote_client) 2135 int local_id, IClientAPI remote_client)
@@ -2151,6 +2151,6 @@ namespace OpenSim.Region.Framework.Scenes
2151 } 2151 }
2152 } 2152 }
2153 } 2153 }
2154 } 2154 }
2155 } 2155 }
2156} 2156}