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authorJustin Clark-Casey (justincc)2011-12-03 02:05:11 +0000
committerJustin Clark-Casey (justincc)2011-12-03 02:05:11 +0000
commitfeef1dd73243cfdd5322632fb67e64cabc1ad4bc (patch)
tree8f17027f38ab1eab424bc1b88a63833eabc94e08 /OpenSim/Region/Framework/Scenes/EntityBase.cs
parentFor now, disable mechanism to limit avatar animation updates since this cause... (diff)
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpdate().
There's no point doing this if it's being called via PhysicsCollisionUpdate
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