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author | Justin Clark-Casey (justincc) | 2011-12-03 02:05:11 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-03 02:05:11 +0000 |
commit | feef1dd73243cfdd5322632fb67e64cabc1ad4bc (patch) | |
tree | 8f17027f38ab1eab424bc1b88a63833eabc94e08 /OpenSim/Region/Framework/Scenes/EntityBase.cs | |
parent | For now, disable mechanism to limit avatar animation updates since this cause... (diff) | |
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpdate().
There's no point doing this if it's being called via PhysicsCollisionUpdate
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