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author | John Hurliman | 2009-09-30 15:28:23 -0700 |
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committer | John Hurliman | 2009-09-30 15:28:23 -0700 |
commit | acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009 (patch) | |
tree | 305349e1bd0a5849fd7f96483e24d5e07b24b8f4 /OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs | |
parent | * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB... (diff) | |
parent | Formatting cleanup. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs index 1dd9613..5f2eb0d 100644 --- a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs +++ b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
234 | 234 | ||
235 | 235 | ||
236 | /// <summary> | 236 | /// <summary> |
237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. | 237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. |
238 | /// use with caution, home grown. | 238 | /// use with caution, home grown. |
239 | /// advances the index. | 239 | /// advances the index. |
240 | /// </summary> | 240 | /// </summary> |
@@ -273,7 +273,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
273 | byte[] interm = new byte[endpos-i]; | 273 | byte[] interm = new byte[endpos-i]; |
274 | for (; i<endpos; i++) | 274 | for (; i<endpos; i++) |
275 | { | 275 | { |
276 | interm[i-startpos] = data[i]; | 276 | interm[i-startpos] = data[i]; |
277 | } | 277 | } |
278 | i++; // advance past the null character | 278 | i++; // advance past the null character |
279 | 279 | ||
@@ -624,7 +624,7 @@ switch (jointname) | |||
624 | case "mWristLeft": | 624 | case "mWristLeft": |
625 | case "mWristRight": | 625 | case "mWristRight": |
626 | case "mShoulderLeft": | 626 | case "mShoulderLeft": |
627 | case "mShoulderRight": | 627 | case "mShoulderRight": |
628 | // ZYX->ZXY | 628 | // ZYX->ZXY |
629 | t = y; | 629 | t = y; |
630 | y = z; | 630 | y = z; |