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author | Justin Clark-Casey (justincc) | 2011-12-17 02:35:08 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-17 02:35:08 +0000 |
commit | 684482352c2f580f2868704e2ba2236a751c5bc4 (patch) | |
tree | ea9ca612c23a2405ad47b5d3a0c84354f2c96013 /OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |
parent | Fix bug where objects could not be set to a new group if the group had been c... (diff) | |
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Fix bug where objects couldn't be set back to the "none" group.
This is handled by treating UUID.Zero as a special case.
Currently, asking for the "none" group returns nothing because XMLRPC groups, at least, is not properly handling this case.
It may be better in the future to have GroupsModule return an appropriate GroupsData structure instead or require the underlying services to behave appropriately.
This is a further component of http://opensimulator.org/mantis/view.php?id=5588
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs')
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