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author | Justin Clark-Casey (justincc) | 2013-02-22 23:08:14 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-02-22 23:08:42 +0000 |
commit | a93f06eb88489f822d903249377ce8cbdd991fb0 (patch) | |
tree | 1c013e753f8067a41014d5f5058bccba185aad3d /OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |
parent | Make reset of EntityTransferStateMachine for an avatar transfer always happen... (diff) | |
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minor: Add doc to ScenePresence.IsInTransit to make it clear that this is set only for region crossing and not teleport, etc.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs')
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