diff options
Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/AnimationSet.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AnimationSet.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/AnimationSet.cs index 8e25954..b9521d6 100644 --- a/OpenSim/Region/Framework/Scenes/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/AnimationSet.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using OpenSim.Framework; | ||
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
31 | 32 | ||
32 | namespace OpenSim.Region.Framework.Scenes | 33 | namespace OpenSim.Region.Framework.Scenes |