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authorUbitUmarov2014-09-09 13:54:00 +0100
committerUbitUmarov2014-09-09 13:54:00 +0100
commit46abe0c86d97363378dc86305818b59c262c39e1 (patch)
treee85b4211f7fc1e39df2a83c24039680b19337feb /OpenSim/Region/Framework/Scenes/Animation
parent only cancel attchment needed update type on sending sheduled updates. (diff)
parentAdd perms check (diff)
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Merge branch 'master' into ubitworkmaster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation')
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs81
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs10
2 files changed, 90 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs b/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs
new file mode 100644
index 0000000..f77d29a
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs
@@ -0,0 +1,81 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Xml;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Threading;
33using System.Timers;
34using Timer = System.Timers.Timer;
35using OpenMetaverse;
36using log4net;
37using Nini.Config;
38using OpenSim.Framework;
39using OpenSim.Framework.Client;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes.Animation;
42using OpenSim.Region.Framework.Scenes.Types;
43using OpenSim.Region.Physics.Manager;
44using GridRegion = OpenSim.Services.Interfaces.GridRegion;
45using OpenSim.Services.Interfaces;
46using TeleportFlags = OpenSim.Framework.Constants.TeleportFlags;
47
48namespace OpenSim.Region.Framework.Scenes
49{
50 public class MovementAnimationOverrides
51 {
52 private static readonly ILog m_log =
53 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54
55 private Dictionary<string, UUID> m_overrides = new Dictionary<string, UUID>();
56 public void SetOverride(string state, UUID animID)
57 {
58 if (animID == UUID.Zero)
59 {
60 m_overrides.Remove(state);
61 return;
62 }
63
64 m_log.DebugFormat("Setting override for {0} to {1}", state, animID);
65
66 lock (m_overrides)
67 m_overrides[state] = animID;
68 }
69
70 public UUID GetOverriddenAnimation(string state)
71 {
72 lock (m_overrides)
73 {
74 if (m_overrides.ContainsKey(state))
75 return m_overrides[state];
76 }
77
78 return UUID.Zero;
79 }
80 }
81}
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index fdadd32..9fd5e64 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -196,7 +196,15 @@ namespace OpenSim.Region.Framework.Scenes.Animation
196// "[SCENE PRESENCE ANIMATOR]: Setting movement animation {0} for {1}", 196// "[SCENE PRESENCE ANIMATOR]: Setting movement animation {0} for {1}",
197// anim, m_scenePresence.Name); 197// anim, m_scenePresence.Name);
198 198
199 if (m_animations.TrySetDefaultAnimation( 199 UUID overridenAnim = m_scenePresence.Overrides.GetOverriddenAnimation(anim);
200 if (overridenAnim != UUID.Zero)
201 {
202 m_animations.SetDefaultAnimation(overridenAnim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID);
203 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION});
204 SendAnimPack();
205 ret = true;
206 }
207 else if (m_animations.TrySetDefaultAnimation(
200 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) 208 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID))
201 { 209 {
202// m_log.DebugFormat( 210// m_log.DebugFormat(