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authorMelanie2010-08-06 15:11:18 +0100
committerMelanie2010-08-06 15:11:18 +0100
commit120f3a18f298ac023e80da187f70e886a7cacfbd (patch)
tree5d82092f0b822e5c72d1663cdcf0c9377ace6e3b /OpenSim/Region/Framework/Scenes/Animation
parentPeople can't leave their hands ooff "well enough". StateSource 0 was region (diff)
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Correct some script constants.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation')
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index de4c5fb..a90e0f3 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) 131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID))
132 { 132 {
133 // 16384 is CHANGED_ANIMATION 133 // 16384 is CHANGED_ANIMATION
134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); 134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION});
135 SendAnimPack(); 135 SendAnimPack();
136 } 136 }
137 } 137 }