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author | Justin Clark-Casey (justincc) | 2012-06-27 00:41:46 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-27 00:41:46 +0100 |
commit | d0432133172f4147f7401f214c703611978423cd (patch) | |
tree | 3677b37a4525fc5165c5b5378abe9fbff671aa0e /OpenSim/Region/Framework/Interfaces | |
parent | Automatically disable log4net before each regression test so that logging is ... (diff) | |
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refactor: Move ScenePresence <-> AgentData attachments copying code into AttachmentsModule.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IScenePresence.cs | 6 |
2 files changed, 20 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index fde5de1..375d334 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -36,6 +36,20 @@ namespace OpenSim.Region.Framework.Interfaces | |||
36 | public interface IAttachmentsModule | 36 | public interface IAttachmentsModule |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Copy attachment data from a ScenePresence into the AgentData structure for transmission to another simulator | ||
40 | /// </summary> | ||
41 | /// <param name='sp'></param> | ||
42 | /// <param name='ad'></param> | ||
43 | void CopyAttachments(IScenePresence sp, AgentData ad); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Copy attachment data from an AgentData structure into a ScenePresence. | ||
47 | /// </summary> | ||
48 | /// <param name='ad'></param> | ||
49 | /// <param name='sp'></param> | ||
50 | void CopyAttachments(AgentData ad, IScenePresence sp); | ||
51 | |||
52 | /// <summary> | ||
39 | /// RezAttachments. This should only be called upon login on the first region. | 53 | /// RezAttachments. This should only be called upon login on the first region. |
40 | /// Attachment rezzings on crossings and TPs are done in a different way. | 54 | /// Attachment rezzings on crossings and TPs are done in a different way. |
41 | /// </summary> | 55 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs index 5e43843..19a8236 100644 --- a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs +++ b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs | |||
@@ -41,6 +41,12 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | public interface IScenePresence : ISceneAgent | 41 | public interface IScenePresence : ISceneAgent |
42 | { | 42 | { |
43 | /// <summary> | 43 | /// <summary> |
44 | /// Copy of the script states while the agent is in transit. This state may | ||
45 | /// need to be placed back in case of transfer fail. | ||
46 | /// </summary> | ||
47 | List<string> InTransitScriptStates { get; } | ||
48 | |||
49 | /// <summary> | ||
44 | /// The AttachmentsModule synchronizes on this to avoid race conditions between commands to add and remove attachments. | 50 | /// The AttachmentsModule synchronizes on this to avoid race conditions between commands to add and remove attachments. |
45 | /// </summary> | 51 | /// </summary> |
46 | /// <remarks> | 52 | /// <remarks> |