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authorSignpostMarv2012-10-23 15:42:16 +0100
committerJustin Clark-Casey (justincc)2012-10-26 02:08:00 +0100
commite977761071a2d614a9a621437fbf86479b414759 (patch)
tree3d9e6a65c9462ca8f6439184887a632dc041eb27 /OpenSim/Region/Framework/Interfaces
parentFormatting and casing correction in WorldCommModule, trailing new line in OSS... (diff)
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adding ability for listeners to be filtered by regular expressions and a general-purpose function to see if a given string matches a given regex
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index 8d88065..66b3f3a 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -45,6 +45,14 @@ namespace OpenSim.Region.Framework.Interfaces
45 void Deactivate(); 45 void Deactivate();
46 void Activate(); 46 void Activate();
47 UUID GetID(); 47 UUID GetID();
48
49 /// <summary>
50 /// Bitfield indicating which strings should be processed as regex.
51 /// 1 corresponds to IWorldCommListenerInfo::GetName()
52 /// 2 corresponds to IWorldCommListenerInfo::GetMessage()
53 /// </summary>
54 /// <returns></returns>
55 int GetRegexBitfield();
48 } 56 }
49 57
50 public interface IWorldComm 58 public interface IWorldComm
@@ -70,6 +78,23 @@ namespace OpenSim.Region.Framework.Interfaces
70 /// <returns>number of the scripts handle</returns> 78 /// <returns>number of the scripts handle</returns>
71 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); 79 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
72 80
81 /// <summary>
82 /// Create a listen event callback with the specified filters.
83 /// The parameters localID,itemID are needed to uniquely identify
84 /// the script during 'peek' time. Parameter hostID is needed to
85 /// determine the position of the script.
86 /// </summary>
87 /// <param name="LocalID">localID of the script engine</param>
88 /// <param name="itemID">UUID of the script engine</param>
89 /// <param name="hostID">UUID of the SceneObjectPart</param>
90 /// <param name="channel">channel to listen on</param>
91 /// <param name="name">name to filter on</param>
92 /// <param name="id">key to filter on (user given, could be totally faked)</param>
93 /// <param name="msg">msg to filter on</param>
94 /// <param name="regexBitfield">Bitfield indicating which strings should be processed as regex.</param>
95 /// <returns>number of the scripts handle</returns>
96 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg, int regexBitfield);
97
73 /// <summary> 98 /// <summary>
74 /// This method scans over the objects which registered an interest in listen callbacks. 99 /// This method scans over the objects which registered an interest in listen callbacks.
75 /// For everyone it finds, it checks if it fits the given filter. If it does, then 100 /// For everyone it finds, it checks if it fits the given filter. If it does, then