diff options
author | Diva Canto | 2010-01-18 09:14:19 -0800 |
---|---|---|
committer | Diva Canto | 2010-01-18 09:14:19 -0800 |
commit | bbbe9e73cca2a0ed5d35db1b054b8ed4cd23bfea (patch) | |
tree | 3594ac376b196a87139450ada56c555ca776b2be /OpenSim/Region/Framework/Interfaces | |
parent | HG teleports through gatekeeper are working. (diff) | |
download | opensim-SC_OLD-bbbe9e73cca2a0ed5d35db1b054b8ed4cd23bfea.zip opensim-SC_OLD-bbbe9e73cca2a0ed5d35db1b054b8ed4cd23bfea.tar.gz opensim-SC_OLD-bbbe9e73cca2a0ed5d35db1b054b8ed4cd23bfea.tar.bz2 opensim-SC_OLD-bbbe9e73cca2a0ed5d35db1b054b8ed4cd23bfea.tar.xz |
* Fixed misspelling of field in GridService
* Moved TeleportClientHome to EntityTransferModule
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index a0505df..73c68f1 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | |||
@@ -30,6 +30,7 @@ using OpenSim.Services.Interfaces; | |||
30 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 30 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
31 | 31 | ||
32 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
34 | 35 | ||
35 | namespace OpenSim.Region.Framework.Interfaces | 36 | namespace OpenSim.Region.Framework.Interfaces |
@@ -39,6 +40,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
39 | void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, | 40 | void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, |
40 | Vector3 lookAt, uint teleportFlags); | 41 | Vector3 lookAt, uint teleportFlags); |
41 | 42 | ||
43 | void TeleportHome(UUID id, IClientAPI client); | ||
44 | |||
42 | void Cross(ScenePresence agent, bool isFlying); | 45 | void Cross(ScenePresence agent, bool isFlying); |
43 | 46 | ||
44 | void AgentArrivedAtDestination(UUID agent); | 47 | void AgentArrivedAtDestination(UUID agent); |