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authorJustin Clark-Casey (justincc)2010-12-03 00:08:58 +0000
committerJustin Clark-Casey (justincc)2010-12-03 00:12:59 +0000
commit7e72afcb3e9d5467ad4dd2e6ba5d1e0632d77877 (patch)
tree531cca8628579ea509231a8aa88375f93306c30a /OpenSim/Region/Framework/Interfaces/IUserManagement.cs
parentStop LLUDPServer sending updates after object deletes by always queueing deletes (diff)
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Only force prim persistence before delete if the prim is the result of an unpersisted delink
This considerably improves delete performance for objects with large linksets
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