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authoridb2009-04-19 12:28:29 +0000
committeridb2009-04-19 12:28:29 +0000
commit716e1fe0e149129dad9fd05de3aee6f2de6e1dfe (patch)
tree647450aa3906592460197ad5a7344363d43d15ed /OpenSim/Region/Framework/Interfaces/ITerrainEffect.cs
parent* Rudimentary angular motor implementation for the LSL Vehicle API (diff)
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Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling
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