diff options
author | UbitUmarov | 2012-04-16 19:44:02 +0100 |
---|---|---|
committer | UbitUmarov | 2012-04-16 19:44:02 +0100 |
commit | 6480b72eda967d6166cb8a64c5bca20c7841358c (patch) | |
tree | 0be0758a12851ad26f7b2ddd55eb24314470055a /OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs | |
parent | chODE: if character velocity > 50m/s apply breaks. In free fall this will giv... (diff) | |
download | opensim-SC_OLD-6480b72eda967d6166cb8a64c5bca20c7841358c.zip opensim-SC_OLD-6480b72eda967d6166cb8a64c5bca20c7841358c.tar.gz opensim-SC_OLD-6480b72eda967d6166cb8a64c5bca20c7841358c.tar.bz2 opensim-SC_OLD-6480b72eda967d6166cb8a64c5bca20c7841358c.tar.xz |
ubitODE: - fix remove characters from default raycasts filters as older code (or camera is very odd) - Slow down avatar if velocity is higher than 50m/s as in chODE
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs')
0 files changed, 0 insertions, 0 deletions