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author | onefang | 2019-09-11 16:36:50 +1000 |
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committer | onefang | 2019-09-11 16:36:50 +1000 |
commit | 50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch) | |
tree | 52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |
parent | Renamed branch to SledjChisl. (diff) | |
parent | Bump to release flavour, build 0. (diff) | |
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Merge branch 'SledjChisl'
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 8372ddd..f7c6513 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
95 | /// <param name="radius">Sound radius</param> | 95 | /// <param name="radius">Sound radius</param> |
96 | /// <param name="isMaster">Set object to sync master if true</param> | 96 | /// <param name="isMaster">Set object to sync master if true</param> |
97 | void LoopSound(UUID objectID, UUID soundID, double gain, | 97 | void LoopSound(UUID objectID, UUID soundID, double gain, |
98 | double radius, bool isMaster); | 98 | double radius, bool isMaster, bool isSlave); |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// Trigger or play an attached sound in this part's inventory. | 101 | /// Trigger or play an attached sound in this part's inventory. |