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authorDan Lake2011-10-19 14:43:16 -0700
committerDan Lake2011-10-19 14:43:16 -0700
commit8b20faf06c4850df800945c8135aa90c2eebe034 (patch)
treed4ea07158630904c24c1de9bbd704aa4f72f9277 /OpenSim/Region/Framework/Interfaces/IScriptModule.cs
parentRenamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... (diff)
parentExtend scripts stop/start/suspend/resume console commands to allow action on ... (diff)
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Merge branch 'master' of git://opensimulator.org/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModule.cs14
1 files changed, 9 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
index b27b7da..950e4b0 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
@@ -41,12 +41,16 @@ namespace OpenSim.Region.Framework.Interfaces
41 bool PostScriptEvent(UUID itemID, string name, Object[] args); 41 bool PostScriptEvent(UUID itemID, string name, Object[] args);
42 bool PostObjectEvent(UUID itemID, string name, Object[] args); 42 bool PostObjectEvent(UUID itemID, string name, Object[] args);
43 43
44 // Suspend ALL scripts in a given scene object. The item ID 44 /// <summary>
45 // is the UUID of a SOG, and the method acts on all contained 45 /// Suspends a script.
46 // scripts. This is different from the suspend/resume that 46 /// </summary>
47 // can be issued by a client. 47 /// <param name="itemID">The item ID of the script.</param>
48 //
49 void SuspendScript(UUID itemID); 48 void SuspendScript(UUID itemID);
49
50 /// <summary>
51 /// Resumes a script.
52 /// </summary>
53 /// <param name="itemID">The item ID of the script.</param>
50 void ResumeScript(UUID itemID); 54 void ResumeScript(UUID itemID);
51 55
52 ArrayList GetScriptErrors(UUID itemID); 56 ArrayList GetScriptErrors(UUID itemID);