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authorTalun2012-04-10 21:25:05 +0100
committernebadon2012-04-12 18:44:00 -0700
commit08e509978d81cb3451c205ed59648e3f5da91344 (patch)
treee8fb382ef1661c2d370c64915a05376b295c551e /OpenSim/Region/Framework/Interfaces/IScriptModule.cs
parentmake changes to FlotsamCache.ini.example as noted in mantis #5960 (diff)
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Mantis 55025 Implement script time.
Signed-off-by: nebadon <michael@osgrid.org>
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModule.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
index c0616ed..0d488df 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
@@ -83,6 +83,14 @@ namespace OpenSim.Region.Framework.Interfaces
83 void StartProcessing(); 83 void StartProcessing();
84 84
85 /// <summary> 85 /// <summary>
86 /// Get the execution times of all scripts in the given array if they are currently running.
87 /// </summary>
88 /// <returns>
89 /// A float the value is a representative execution time in milliseconds of all scripts in that Array.
90 /// </returns>
91 float GetScriptExecutionTime(List<UUID> itemIDs);
92
93 /// <summary>
86 /// Get the execution times of all scripts in each object. 94 /// Get the execution times of all scripts in each object.
87 /// </summary> 95 /// </summary>
88 /// <returns> 96 /// <returns>