diff options
Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IInterregionComms.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IInterregionComms.cs | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs index d3f44bb..0b62df2 100644 --- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs +++ b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs | |||
@@ -32,8 +32,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
32 | { | 32 | { |
33 | public delegate bool ChildAgentUpdateReceived(AgentData data); | 33 | public delegate bool ChildAgentUpdateReceived(AgentData data); |
34 | 34 | ||
35 | public interface IInterregionCommsOut | 35 | public interface IInterregionCommsOut |
36 | { | 36 | { |
37 | |||
38 | #region Agents | ||
39 | |||
37 | bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit); | 40 | bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit); |
38 | 41 | ||
39 | /// <summary> | 42 | /// <summary> |
@@ -70,8 +73,26 @@ namespace OpenSim.Region.Framework.Interfaces | |||
70 | /// <returns></returns> | 73 | /// <returns></returns> |
71 | bool SendCloseAgent(ulong regionHandle, UUID id); | 74 | bool SendCloseAgent(ulong regionHandle, UUID id); |
72 | 75 | ||
76 | #endregion Agents | ||
77 | |||
78 | #region Objects | ||
79 | |||
80 | /// <summary> | ||
81 | /// Create an object in the destination region. This message is used primarily for prim crossing. | ||
82 | /// </summary> | ||
83 | /// <param name="regionHandle"></param> | ||
84 | /// <param name="sog"></param> | ||
85 | /// <param name="isLocalCall"></param> | ||
86 | /// <returns></returns> | ||
73 | bool SendCreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall); | 87 | bool SendCreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall); |
74 | 88 | ||
89 | #endregion Objects | ||
90 | |||
91 | #region Regions | ||
92 | |||
93 | bool SendHelloNeighbour(ulong regionHandle, RegionInfo thisRegion); | ||
94 | |||
95 | #endregion Regions | ||
75 | } | 96 | } |
76 | 97 | ||
77 | // This may not be needed, but having it here for now. | 98 | // This may not be needed, but having it here for now. |