aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
diff options
context:
space:
mode:
authorTom Grimshaw2010-05-18 03:24:43 -0700
committerTom Grimshaw2010-05-18 03:24:43 -0700
commit1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5 (patch)
treec85d36357a2ae9f7a81d8e81b23039b5bdf06d08 /OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
parentMissed a nullref in the previous commit (diff)
downloadopensim-SC_OLD-1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5.zip
opensim-SC_OLD-1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5.tar.gz
opensim-SC_OLD-1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5.tar.bz2
opensim-SC_OLD-1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5.tar.xz
Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IGroupsModule.cs')
0 files changed, 0 insertions, 0 deletions