diff options
Change a member of the friendslist module to better reflect the client side
data storage paradigm of the friends list and avoid repeated, unneccessary
fetches of the entire friends list.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IFriendsModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs index 8386030..239a2ba 100644 --- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | |||
@@ -46,6 +46,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
46 | /// </param> | 46 | /// </param> |
47 | /// <param name="offerMessage"></param> | 47 | /// <param name="offerMessage"></param> |
48 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); | 48 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); |
49 | List<FriendListItem> GetUserFriends(UUID agentID); | 49 | uint GetFriendPerms(UUID PrincipalID, UUID FriendID); |
50 | } | 50 | } |
51 | } | 51 | } |