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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Framework/Interfaces/IEventQueue.cs
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs (renamed from OpenSim/Region/Interfaces/IEventQueue.cs)25
1 files changed, 24 insertions, 1 deletions
diff --git a/OpenSim/Region/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 5c327d9..cf609ae 100644
--- a/OpenSim/Region/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -26,16 +26,39 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Net;
29using OpenSim.Framework; 30using OpenSim.Framework;
30using OpenMetaverse; 31using OpenMetaverse;
32using OpenMetaverse.Packets;
31using OpenMetaverse.StructuredData; 33using OpenMetaverse.StructuredData;
32using System.Collections.Generic; 34using System.Collections.Generic;
33using System.Text; 35using System.Text;
34 36
35namespace OpenSim.Region.Interfaces 37namespace OpenSim.Region.Framework.Interfaces
36{ 38{
37 public interface IEventQueue 39 public interface IEventQueue
38 { 40 {
39 bool Enqueue(OSD o, UUID avatarID); 41 bool Enqueue(OSD o, UUID avatarID);
42
43 // These are required to decouple Scenes from EventQueueHelper
44 void DisableSimulator(ulong handle, UUID avatarID);
45 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID);
46 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint,
47 string capsPath);
48 void TeleportFinishEvent(ulong regionHandle, byte simAccess,
49 IPEndPoint regionExternalEndPoint,
50 uint locationID, uint flags, string capsURL,
51 UUID agentID);
52 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
53 IPEndPoint newRegionExternalEndPoint,
54 string capsURL, UUID avatarID, UUID sessionID);
55 void ChatterboxInvitation(UUID sessionID, string sessionName,
56 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
57 uint timeStamp, bool offline, int parentEstateID, Vector3 position,
58 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
59 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
60 bool isModerator, bool textMute);
61 void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID);
62 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
40 } 63 }
41} 64}