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authorMike Rieker2010-04-10 14:43:26 -0400
committerMike Rieker2010-04-10 14:43:26 -0400
commit0b2b2daf23dbf7a51f3d568903548cd964334ce2 (patch)
tree48fdbe61315cb18a1e5182e36abfd50e88f409d2 /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentre-fixing this darn file (diff)
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guarantee that a script engine's GetScriptErrors() will not be called
until after its OnRezScript() returns so that script compile error messages can be retrieved
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEntityInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index f58904f..16ca3f9 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -73,8 +73,6 @@ namespace OpenSim.Region.Framework.Interfaces
73 /// </summary> 73 /// </summary>
74 void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); 74 void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
75 75
76 ArrayList GetScriptErrors(UUID itemID);
77
78 /// <summary> 76 /// <summary>
79 /// Stop all the scripts in this entity. 77 /// Stop all the scripts in this entity.
80 /// </summary> 78 /// </summary>
@@ -104,6 +102,8 @@ namespace OpenSim.Region.Framework.Interfaces
104 /// <param name="stateSource"></param> 102 /// <param name="stateSource"></param>
105 void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); 103 void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
106 104
105 ArrayList CreateScriptInstanceEr(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
106
107 /// <summary> 107 /// <summary>
108 /// Stop a script which is in this prim's inventory. 108 /// Stop a script which is in this prim's inventory.
109 /// </summary> 109 /// </summary>