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authorTalun2012-04-10 21:25:05 +0100
committernebadon2012-04-12 18:44:00 -0700
commit08e509978d81cb3451c205ed59648e3f5da91344 (patch)
treee8fb382ef1661c2d370c64915a05376b295c551e /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentmake changes to FlotsamCache.ini.example as noted in mantis #5960 (diff)
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Mantis 55025 Implement script time.
Signed-off-by: nebadon <michael@osgrid.org>
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index f5dda34..30ed7d1 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -172,7 +172,17 @@ namespace OpenSim.Region.Framework.Interfaces
172 /// If no inventory item has that name then an empty list is returned. 172 /// If no inventory item has that name then an empty list is returned.
173 /// </returns> 173 /// </returns>
174 List<TaskInventoryItem> GetInventoryItems(string name); 174 List<TaskInventoryItem> GetInventoryItems(string name);
175 175
176 /// <summary>
177 /// Get inventory items by type.
178 /// </summary>
179 /// <param type="name"></param>
180 /// <returns>
181 /// A list of inventory items of that type.
182 /// If no inventory items of that type then an empty list is returned.
183 /// </returns>
184 List<TaskInventoryItem> GetInventoryItems(InventoryType type);
185
176 /// <summary> 186 /// <summary>
177 /// Get the scene object referenced by an inventory item. 187 /// Get the scene object referenced by an inventory item.
178 /// </summary> 188 /// </summary>