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authorDr Scofield2009-05-22 16:22:49 +0000
committerDr Scofield2009-05-22 16:22:49 +0000
commit3b689e506f82ea45fcf703b22eb50a00e40baa4f (patch)
tree4c99a98342400d3f9f49670e3f6754554d3c8235 /OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
parentFrom: Alan Webb <alan_webb@us.ibm.com> (diff)
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From: Alan Webb <alan_webb@us.ibm.com>
Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
index 9b29209..80592d7 100644
--- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
+++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs
@@ -39,10 +39,14 @@ namespace OpenSim.Region.Framework.Interfaces
39 int updateTimer); 39 int updateTimer);
40 UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, 40 UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
41 int updateTimer, bool SetBlending, byte AlphaValue); 41 int updateTimer, bool SetBlending, byte AlphaValue);
42 UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
43 int updateTimer, bool SetBlending, byte AlphaValue, int face);
42 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, 44 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
43 int updateTimer); 45 int updateTimer);
44 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, 46 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
45 int updateTimer, bool SetBlending, byte AlphaValue); 47 int updateTimer, bool SetBlending, byte AlphaValue);
48 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
49 int updateTimer, bool SetBlending, byte AlphaValue, int face);
46 void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, 50 void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
47 out double xSize, out double ySize); 51 out double xSize, out double ySize);
48 } 52 }