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author | Dan Lake | 2012-02-14 17:20:34 -0800 |
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committer | Dan Lake | 2012-02-14 17:20:34 -0800 |
commit | 2ebb421331c4e6c4f57e0cc1bab79cea70937172 (patch) | |
tree | 605942c8ef6c594667067b77458ecd205e6006f7 /OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |
parent | Fix a race condition in the simian groups connector. When requests were (diff) | |
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 39a760c..34aca33 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | 35 | ||
36 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
37 | { | 37 | { |
38 | void SetAppearance(IScenePresence sp, AvatarAppearance appearance); | ||
38 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 39 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); |
39 | 40 | ||
40 | /// <summary> | 41 | /// <summary> |