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author | Justin Clark-Casey (justincc) | 2012-07-10 21:42:51 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-10 21:42:51 +0100 |
commit | eb5ec4a78698a3b1fd6d581c800ac985d5d946fa (patch) | |
tree | 843db5bd29e52f983ece797e56ea9347b9489a4d /OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |
parent | This script allows an object to be attached directly from prim inventory to a... (diff) | |
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If a script is being stopped manually, then give the scriptpool thread 1 second to finish normally before forcibly aborting.
This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks.
This very short grace period is identical to the existing behaviour when a script is removed from the scene.
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