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authorJustin Clark-Casey (justincc)2012-07-10 21:42:51 +0100
committerJustin Clark-Casey (justincc)2012-07-10 21:42:51 +0100
commiteb5ec4a78698a3b1fd6d581c800ac985d5d946fa (patch)
tree843db5bd29e52f983ece797e56ea9347b9489a4d /OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs
parentThis script allows an object to be attached directly from prim inventory to a... (diff)
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If a script is being stopped manually, then give the scriptpool thread 1 second to finish normally before forcibly aborting.
This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks. This very short grace period is identical to the existing behaviour when a script is removed from the scene.
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