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authorMW2007-09-04 13:43:56 +0000
committerMW2007-09-04 13:43:56 +0000
commitbfd36e2e836f92539e68bba077104d5016c5bf8b (patch)
tree36491a61df9cb936500cf349fa7a1ac377b2f350 /OpenSim/Region/ExtensionsScriptModule
parentreverting opensim.ini to proper default state (diff)
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Some work on Module loading/management.
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs15
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
index 6cacf0c..fd59fd3 100644
--- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
58 { 58 {
59 // Default Engines 59 // Default Engines
60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); 60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
61 compilers.Add(csharpCompiler.FileExt(),csharpCompiler); 61 compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
62 62
63 JScriptEngine jscriptCompiler = new JScriptEngine(); 63 JScriptEngine jscriptCompiler = new JScriptEngine();
64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); 64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
@@ -72,8 +72,8 @@ namespace OpenSim.Region.ExtensionsScriptModule
72 System.Console.WriteLine("Initialising Extensions Scripting Module"); 72 System.Console.WriteLine("Initialising Extensions Scripting Module");
73 m_scene = scene; 73 m_scene = scene;
74 74
75 m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod1<bool, string>(Compile)); 75 m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod1<bool, string>(Compile));
76 m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod1<bool, IScript>(AddPreCompiledScript)); 76 m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod1<bool, IScript>(AddPreCompiledScript));
77 } 77 }
78 78
79 public void PostInitialise() 79 public void PostInitialise()
@@ -91,6 +91,11 @@ namespace OpenSim.Region.ExtensionsScriptModule
91 return "ExtensionsScriptingModule"; 91 return "ExtensionsScriptingModule";
92 } 92 }
93 93
94 public bool IsSharedModule()
95 {
96 return false;
97 }
98
94 public bool Compile(string filename) 99 public bool Compile(string filename)
95 { 100 {
96 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) 101 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
@@ -121,7 +126,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
121 126
122 public bool AddPreCompiledScript(IScript script) 127 public bool AddPreCompiledScript(IScript script)
123 { 128 {
124 MainLog.Instance.Verbose("Loading script " + script.Name); 129 MainLog.Instance.Verbose("Loading script " + script.Name);
125 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 130 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
126 script.Initialise(scriptInfo); 131 script.Initialise(scriptInfo);
127 scripts.Add(script); 132 scripts.Add(script);
@@ -132,7 +137,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
132 137
133 interface IScriptCompiler 138 interface IScriptCompiler
134 { 139 {
135 Dictionary<string,IScript> compile(string filename); 140 Dictionary<string, IScript> compile(string filename);
136 string FileExt(); 141 string FileExt();
137 } 142 }
138} 143}