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authorMW2007-08-28 18:30:28 +0000
committerMW2007-08-28 18:30:28 +0000
commitc16aafee09bfcce12c3d667cd6ec382e29695490 (patch)
treec36c20a4c0efa3fbe5351b79d278d57a66e363ff /OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs
parentstartup event on script added to object, not all inside object. (diff)
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Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs
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+++ b/OpenSim/Region/ExtensionsScriptModule/ScriptAPI.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using Key = libsecondlife.LLUUID;
5using Rotation = libsecondlife.LLQuaternion;
6using Vector = libsecondlife.LLVector3;
7using LSLList = System.Collections.Generic.List<string>;
8
9
10using OpenSim.Region.Environment.Scenes;
11
12namespace OpenSim.Region.ExtensionsScriptModule
13{
14 // This class is to be used for engines which may not be able to access the Scene directly.
15 // Scene access is preffered, but obviously not possible on some non-.NET languages.
16 public class ScriptAPI
17 {
18 Scene scene;
19 ScriptInterpretedAPI interpretedAPI;
20
21 public ScriptAPI(Scene world, Key taskID)
22 {
23 scene = world;
24 interpretedAPI = new ScriptInterpretedAPI(world, taskID);
25 }
26
27 public Object CallMethod(String method, Object[] args)
28 {
29 return null;
30 }
31 }
32}