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authorCharles Krinke2008-04-19 21:01:26 +0000
committerCharles Krinke2008-04-19 21:01:26 +0000
commit6865f1c67d8f4b6fa44ddd9f3040a29e9e180950 (patch)
tree5f8b65c2abac19e736c103b2773d5dc236e59d7d /OpenSim/Region/Examples
parent* Fix build break in previous revision (diff)
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Thank you kindly krtaylor for a patch to solve:
Linked objects won't scale together properly, only the root object scales. This happens with scaling both up and down or inputting numbers in the edit dialog.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index a9f7fb9..4ce68da 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -109,6 +109,7 @@ namespace OpenSim.Region.Examples.SimpleModule
109 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; 109 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
110 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; 110 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
111 public event UpdateVector OnUpdatePrimScale; 111 public event UpdateVector OnUpdatePrimScale;
112 public event UpdateVector OnUpdatePrimGroupScale;
112 public event StatusChange OnChildAgentStatus; 113 public event StatusChange OnChildAgentStatus;
113 public event GenericCall2 OnStopMovement; 114 public event GenericCall2 OnStopMovement;
114 public event Action<LLUUID> OnRemoveAvatar; 115 public event Action<LLUUID> OnRemoveAvatar;