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authorMelanie Thielker2009-03-29 05:42:27 +0000
committerMelanie Thielker2009-03-29 05:42:27 +0000
commitc483206fd7ecd67ac4fc8c4e4b71f65dfd3de6c4 (patch)
tree74474e6dd9b3ed66c23c1de8af0283d3fbc0e896 /OpenSim/Region/Examples
parentFinish the offline IM module (still needs a server). Add rudimentary (diff)
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Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 82d84fa..82d0198 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -416,12 +416,7 @@ namespace OpenSim.Region.Examples.SimpleModule
416 { 416 {
417 } 417 }
418 418
419 public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp) 419 public void SendInstantMessage(GridInstantMessage im)
420 {
421
422 }
423
424 public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
425 { 420 {
426 421
427 } 422 }