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author | lbsa71 | 2007-08-06 12:49:08 +0000 |
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committer | lbsa71 | 2007-08-06 12:49:08 +0000 |
commit | 95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f (patch) | |
tree | a441b5906df6b6a665c91696d38587f3f8c8d615 /OpenSim/Region/Examples | |
parent | * SimpleApp works again: (diff) | |
download | opensim-SC_OLD-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.zip opensim-SC_OLD-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.gz opensim-SC_OLD-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.bz2 opensim-SC_OLD-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.xz |
* Now we have boxes. Yay!
* Removed unused SendPrimitiveToClient that didn't have rot.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 88740c5..367ee67 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -145,8 +145,7 @@ namespace SimpleApp | |||
145 | 145 | ||
146 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } | 146 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } |
147 | 147 | ||
148 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem) { } | 148 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) { } |
149 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem) { } | ||
150 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) { } | 149 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) { } |
151 | 150 | ||
152 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items) { } | 151 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items) { } |