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author | Adam Frisby | 2007-07-21 22:20:22 +0000 |
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committer | Adam Frisby | 2007-07-21 22:20:22 +0000 |
commit | 4eb8ca49a901b09ce4bc3130f76f53b910391bbc (patch) | |
tree | a8bf71c7dee31f69a26e29e0708317429653fd7c /OpenSim/Region/Examples | |
parent | * Fixed an issue whereby extremely tall terrains would be unable to output a ... (diff) | |
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* Renamed terrain functions to match OpenSim naming styles.
* Added capability to support minimum/maximum terrain limits (from the last 'bake')
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index 9749e22..6704a19 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -36,7 +36,7 @@ namespace SimpleApp | |||
36 | map[i] = 25f; | 36 | map[i] = 25f; |
37 | } | 37 | } |
38 | 38 | ||
39 | this.Terrain.setHeights1D(map); | 39 | this.Terrain.GetHeights1D(map); |
40 | this.CreateTerrainTexture(); | 40 | this.CreateTerrainTexture(); |
41 | } | 41 | } |
42 | 42 | ||