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author | Jeff Ames | 2007-12-10 15:08:44 +0000 |
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committer | Jeff Ames | 2007-12-10 15:08:44 +0000 |
commit | 40fd37f95af68a213b0c3a465858c27fa7c8cfdf (patch) | |
tree | 27424718d3b777adee5088deecd813573223bc33 /OpenSim/Region/Examples | |
parent | more work on texture downloading. (diff) | |
download | opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.zip opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.gz opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.bz2 opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.xz |
Refactored animation handling in ScenePresence. Now maintains a list of current animations.
* Fixes weirdness when typing and sitting at the same time
* Should fix bug #32 (getting stuck in edit appearance pose)
* Crouchwalk and possibly jump may need more looking into
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 82272f8..530b933 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -58,6 +58,7 @@ namespace SimpleApp | |||
58 | public event SetAppearance OnSetAppearance; | 58 | public event SetAppearance OnSetAppearance; |
59 | public event AvatarNowWearing OnAvatarNowWearing; | 59 | public event AvatarNowWearing OnAvatarNowWearing; |
60 | public event StartAnim OnStartAnim; | 60 | public event StartAnim OnStartAnim; |
61 | public event StopAnim OnStopAnim; | ||
61 | public event LinkObjects OnLinkObjects; | 62 | public event LinkObjects OnLinkObjects; |
62 | public event DelinkObjects OnDelinkObjects; | 63 | public event DelinkObjects OnDelinkObjects; |
63 | public event RequestMapBlocks OnRequestMapBlocks; | 64 | public event RequestMapBlocks OnRequestMapBlocks; |
@@ -198,18 +199,20 @@ namespace SimpleApp | |||
198 | public virtual void SendStartPingCheck(byte seq) | 199 | public virtual void SendStartPingCheck(byte seq) |
199 | { | 200 | { |
200 | } | 201 | } |
202 | |||
201 | public virtual void SendAvatarPickerReply(AvatarPickerReplyPacket response) | 203 | public virtual void SendAvatarPickerReply(AvatarPickerReplyPacket response) |
202 | { | 204 | { |
203 | |||
204 | } | 205 | } |
205 | 206 | ||
206 | public virtual void SendKillObject(ulong regionHandle, uint localID) | 207 | public virtual void SendKillObject(ulong regionHandle, uint localID) |
207 | { | 208 | { |
208 | } | 209 | } |
210 | |||
209 | public virtual void SetChildAgentThrottle(byte[] throttle) | 211 | public virtual void SetChildAgentThrottle(byte[] throttle) |
210 | { | 212 | { |
211 | } | 213 | } |
212 | public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) | 214 | |
215 | public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | ||
213 | { | 216 | { |
214 | } | 217 | } |
215 | 218 | ||