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author | Melanie Thielker | 2008-08-20 01:48:51 +0000 |
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committer | Melanie Thielker | 2008-08-20 01:48:51 +0000 |
commit | f206ffd5a8cd0ef362e972abf7375eb739f82e5b (patch) | |
tree | e05c17a865f02beecddbe2c9c04705bc08c03db1 /OpenSim/Region/Examples | |
parent | Remove trailing whitespace in prebuild.xml. (diff) | |
download | opensim-SC_OLD-f206ffd5a8cd0ef362e972abf7375eb739f82e5b.zip opensim-SC_OLD-f206ffd5a8cd0ef362e972abf7375eb739f82e5b.tar.gz opensim-SC_OLD-f206ffd5a8cd0ef362e972abf7375eb739f82e5b.tar.bz2 opensim-SC_OLD-f206ffd5a8cd0ef362e972abf7375eb739f82e5b.tar.xz |
Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 61ea966..e2e7081 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -207,6 +207,10 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
207 | public event RegionHandleRequest OnRegionHandleRequest; | 207 | public event RegionHandleRequest OnRegionHandleRequest; |
208 | public event ParcelInfoRequest OnParcelInfoRequest; | 208 | public event ParcelInfoRequest OnParcelInfoRequest; |
209 | 209 | ||
210 | public event ActivateGesture OnActivateGesture; | ||
211 | public event DeactivateGesture OnDeactivateGesture; | ||
212 | |||
213 | |||
210 | #pragma warning restore 67 | 214 | #pragma warning restore 67 |
211 | 215 | ||
212 | private LLUUID myID = LLUUID.Random(); | 216 | private LLUUID myID = LLUUID.Random(); |
@@ -295,6 +299,11 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
295 | get { return m_scene; } | 299 | get { return m_scene; } |
296 | } | 300 | } |
297 | 301 | ||
302 | public virtual void ActivateGesture(LLUUID assetId, LLUUID gestureId) | ||
303 | { | ||
304 | } | ||
305 | |||
306 | |||
298 | public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType) | 307 | public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType) |
299 | { | 308 | { |
300 | } | 309 | } |