diff options
Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 68fea97..82ff3cc 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -357,7 +357,7 @@ namespace SimpleApp | |||
357 | { | 357 | { |
358 | } | 358 | } |
359 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 359 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
360 | LLVector3 position, LLQuaternion rotation) | 360 | LLVector3 position, LLQuaternion rotation, byte state) |
361 | { | 361 | { |
362 | } | 362 | } |
363 | 363 | ||