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author | Jeff Ames | 2008-05-14 05:11:23 +0000 |
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committer | Jeff Ames | 2008-05-14 05:11:23 +0000 |
commit | c995d60d37032db3198b8496e186aa7a892dc7a8 (patch) | |
tree | 826147e66f61c812897d9b0acdb16ebfeb30d4d3 /OpenSim/Region/Examples | |
parent | * Added 3 warnings in response to the warnings. Adam, read the warnings. (diff) | |
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs index 656f12e..6a18091 100644 --- a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
60 | float cpu = m_counter.NextValue()/40f; | 60 | float cpu = m_counter.NextValue()/40f; |
61 | LLVector3 size = new LLVector3(cpu, cpu, cpu); | 61 | LLVector3 size = new LLVector3(cpu, cpu, cpu); |
62 | 62 | ||
63 | RootPart.Resize( size ); | 63 | RootPart.Resize(size); |
64 | 64 | ||
65 | base.UpdateMovement(); | 65 | base.UpdateMovement(); |
66 | } | 66 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index 6e9fe6d..81abb3f 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
103 | 103 | ||
104 | for (int i = 0; i < (objs*objs*objs); i++) | 104 | for (int i = 0; i < (objs*objs*objs); i++) |
105 | { | 105 | { |
106 | LLVector3 posOffset = new LLVector3((i % objs) * 4, ((i % (objs*objs)) / ( objs )) * 4, (i / (objs*objs)) * 4); | 106 | LLVector3 posOffset = new LLVector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); |
107 | ComplexObject complexObject = | 107 | ComplexObject complexObject = |
108 | new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), | 108 | new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), |
109 | pos + posOffset); | 109 | pos + posOffset); |