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author | Teravus Ovares | 2008-04-24 11:32:41 +0000 |
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committer | Teravus Ovares | 2008-04-24 11:32:41 +0000 |
commit | aa8aee90a35458f1f601ca23e2298b212782d0a3 (patch) | |
tree | 37c2645867cba040a4ad7e32d1b5ccd56d155d87 /OpenSim/Region/Examples | |
parent | * From: Alan M Webb <awebb.vnet.ibm.com> (diff) | |
download | opensim-SC_OLD-aa8aee90a35458f1f601ca23e2298b212782d0a3.zip opensim-SC_OLD-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.gz opensim-SC_OLD-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.bz2 opensim-SC_OLD-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.xz |
* Adds much better support for attachments that you right click on in world.
* Your friends can see your attachments now. People who appear in the sim after you've attached something can also see your attachments.
* You can position & rotate your attachments now. Positions do *not* save.
* You can detach attachments now the regular way.
* Attachments do not cross into other regions with you..(this isn't too far off)
* Updated ODE to not request terse updates on child prim.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index c4409bc..0aa3240 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -61,6 +61,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
61 | public event AvatarNowWearing OnAvatarNowWearing; | 61 | public event AvatarNowWearing OnAvatarNowWearing; |
62 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 62 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
63 | public event ObjectAttach OnObjectAttach; | 63 | public event ObjectAttach OnObjectAttach; |
64 | public event ObjectDeselect OnObjectDetach; | ||
64 | public event StartAnim OnStartAnim; | 65 | public event StartAnim OnStartAnim; |
65 | public event StopAnim OnStopAnim; | 66 | public event StopAnim OnStopAnim; |
66 | public event LinkObjects OnLinkObjects; | 67 | public event LinkObjects OnLinkObjects; |
@@ -380,7 +381,8 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
380 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 381 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, |
381 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 382 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
382 | uint parentID, | 383 | uint parentID, |
383 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation) | 384 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, |
385 | bool attachment, uint AttachmentPoint) | ||
384 | { | 386 | { |
385 | } | 387 | } |
386 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 388 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |