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author | Teravus Ovares | 2008-04-27 14:37:51 +0000 |
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committer | Teravus Ovares | 2008-04-27 14:37:51 +0000 |
commit | f71871bca3f2a6a3b49634963c6754b2acba27cd (patch) | |
tree | 63fd08f44d1787c1dd1af63009a49f433a7dad91 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |
parent | Thank you Melanie for implementing (diff) | |
download | opensim-SC_OLD-f71871bca3f2a6a3b49634963c6754b2acba27cd.zip opensim-SC_OLD-f71871bca3f2a6a3b49634963c6754b2acba27cd.tar.gz opensim-SC_OLD-f71871bca3f2a6a3b49634963c6754b2acba27cd.tar.bz2 opensim-SC_OLD-f71871bca3f2a6a3b49634963c6754b2acba27cd.tar.xz |
* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index a12404a..4dc13f5 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -383,11 +383,11 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
383 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 383 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
384 | uint parentID, | 384 | uint parentID, |
385 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, | 385 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, |
386 | bool attachment, uint AttachmentPoint) | 386 | bool attachment, uint AttachmentPoint, LLUUID AssetId) |
387 | { | 387 | { |
388 | } | 388 | } |
389 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 389 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
390 | LLVector3 position, LLQuaternion rotation, byte state) | 390 | LLVector3 position, LLQuaternion rotation, byte state, LLUUID AssetId) |
391 | { | 391 | { |
392 | } | 392 | } |
393 | 393 | ||