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author | Mic Bowman | 2011-04-10 17:02:40 -0700 |
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committer | Mic Bowman | 2011-04-10 17:02:40 -0700 |
commit | ebc249e3bef57aee656936f5e63842d83ee29fff (patch) | |
tree | 198c3ca25585d2426c926c3199b4410306c0c773 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |
parent | Split the priority queue class into a seperate file. LLClientView (diff) | |
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Changed the "not in scene" check in the prioritizier to just
a warning. There appears to be a race condition on slow logins
that attempts to prioritize before the scene presence is fully
initialized.
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