aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs
diff options
context:
space:
mode:
authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
downloadopensim-SC_OLD-7d89e122930be39e84a6d174548fa2d12ac0484a.zip
opensim-SC_OLD-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.gz
opensim-SC_OLD-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.bz2
opensim-SC_OLD-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.xz
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs
index 34ed086..3b43c7a 100644
--- a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs
+++ b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs
@@ -26,7 +26,7 @@
26 */ 26 */
27 27
28using System.IO; 28using System.IO;
29using libsecondlife; 29using OpenMetaverse;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
32 32
@@ -34,8 +34,8 @@ namespace OpenSim.Region.Examples.SimpleModule
34{ 34{
35 public class FileSystemObject : SceneObjectGroup 35 public class FileSystemObject : SceneObjectGroup
36 { 36 {
37 public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) 37 public FileSystemObject(Scene world, FileInfo fileInfo, Vector3 pos)
38 : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) 38 : base(world, world.RegionInfo.RegionHandle, UUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default)
39 { 39 {
40 Text = fileInfo.Name; 40 Text = fileInfo.Name;
41 } 41 }