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author | Justin Clarke Casey | 2008-01-11 18:44:53 +0000 |
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committer | Justin Clarke Casey | 2008-01-11 18:44:53 +0000 |
commit | 82d7fb75227f30946e856aba3ec20e580532ebff (patch) | |
tree | da2e13ff63681e5280abe3ae244b3de8490d685f /OpenSim/Region/Examples/SimpleApp | |
parent | * Do database implementation for prim inventory items in mysql (diff) | |
download | opensim-SC_OLD-82d7fb75227f30946e856aba3ec20e580532ebff.zip opensim-SC_OLD-82d7fb75227f30946e856aba3ec20e580532ebff.tar.gz opensim-SC_OLD-82d7fb75227f30946e856aba3ec20e580532ebff.tar.bz2 opensim-SC_OLD-82d7fb75227f30946e856aba3ec20e580532ebff.tar.xz |
* Exprimental prim inventory persistence can now be enabled by users.
* This can be turned on by setting storage_prim_inventories_experimental = True in OpenSim.ini
* Implemented for sqlite and MySQL, no MSSQL implementation yet
* As an experimental feature, there is no guarantee that this won't take down your region or that the db representation won't need to change.
* More (and continuing) details at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index d872bf6..9844f9e 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -186,7 +186,7 @@ namespace SimpleApp | |||
186 | 186 | ||
187 | protected override StorageManager CreateStorageManager(string connectionstring) | 187 | protected override StorageManager CreateStorageManager(string connectionstring) |
188 | { | 188 | { |
189 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap"); | 189 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", false); |
190 | } | 190 | } |
191 | 191 | ||
192 | protected override PhysicsScene GetPhysicsScene() | 192 | protected override PhysicsScene GetPhysicsScene() |
@@ -215,4 +215,4 @@ namespace SimpleApp | |||
215 | app.Run(); | 215 | app.Run(); |
216 | } | 216 | } |
217 | } | 217 | } |
218 | } \ No newline at end of file | 218 | } |