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author | MW | 2007-08-15 18:34:36 +0000 |
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committer | MW | 2007-08-15 18:34:36 +0000 |
commit | 94dded470d04f72c573bf0aa82e1f7522362c54a (patch) | |
tree | 0ecb098a3b75a6b0fee01c21ca11c614a32bceef /OpenSim/Region/Examples/SimpleApp | |
parent | * We now have a field of spinning objects. (diff) | |
download | opensim-SC_OLD-94dded470d04f72c573bf0aa82e1f7522362c54a.zip opensim-SC_OLD-94dded470d04f72c573bf0aa82e1f7522362c54a.tar.gz opensim-SC_OLD-94dded470d04f72c573bf0aa82e1f7522362c54a.tar.bz2 opensim-SC_OLD-94dded470d04f72c573bf0aa82e1f7522362c54a.tar.xz |
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index af3d77b..c0132f5 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -71,6 +71,8 @@ namespace SimpleApp | |||
71 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 71 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
72 | public event FetchInventory OnFetchInventory; | 72 | public event FetchInventory OnFetchInventory; |
73 | public event RequestTaskInventory OnRequestTaskInventory; | 73 | public event RequestTaskInventory OnRequestTaskInventory; |
74 | public event UDPAssetUploadRequest OnAssetUploadRequest; | ||
75 | public event XferReceive OnXferReceive; | ||
74 | 76 | ||
75 | public event UUIDNameRequest OnNameFromUUIDRequest; | 77 | public event UUIDNameRequest OnNameFromUUIDRequest; |
76 | 78 | ||