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authorlbsa712007-08-15 16:57:47 +0000
committerlbsa712007-08-15 16:57:47 +0000
commitc47bca94d23420b164e5f32aa5c781009496e0d3 (patch)
tree1334b22e0580c1584a7ef7dfb537339992f2b0ef /OpenSim/Region/Examples/SimpleApp
parent* Applying ckrinke's LSL baseclass changes (Thanks!) (diff)
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* Exploring Group/Part from an app perspective.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/ComplexObject.cs46
-rw-r--r--OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs4
-rw-r--r--OpenSim/Region/Examples/SimpleApp/Program.cs13
3 files changed, 55 insertions, 8 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs b/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
new file mode 100644
index 0000000..25960b7
--- /dev/null
+++ b/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
@@ -0,0 +1,46 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Region.Environment.Scenes;
5using Axiom.Math;
6using libsecondlife;
7using OpenSim.Framework.Types;
8
9namespace SimpleApp
10{
11 public class ComplexObject : SceneObjectGroup
12 {
13 private LLQuaternion m_rotationDirection;
14
15 private class RotatingWheel : SceneObjectPart
16 {
17 private static LLQuaternion m_rotationDirection = new LLQuaternion(0.05f, 0, 0);
18
19 public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, LLVector3 groupPosition, LLVector3 offsetPosition)
20 : base(regionHandle, parent, ownerID, localID, BoxShape.Default, groupPosition, offsetPosition )
21 {
22 }
23
24 public override void UpdateMovement()
25 {
26 UpdateRotation(RotationOffset * m_rotationDirection);
27 }
28 }
29
30 public override void UpdateMovement()
31 {
32 UpdateGroupRotation(Rotation * m_rotationDirection);
33
34 base.UpdateMovement();
35 }
36
37 public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos )
38 : base(scene, regionHandle, ownerID, localID, pos, BoxShape.Default )
39 {
40 m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f);
41
42 AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 1f)));
43 AddPart(new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -1f)));
44 }
45 }
46}
diff --git a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
index 108fa98..4ce59cb 100644
--- a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
+++ b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
@@ -13,8 +13,8 @@ namespace SimpleApp
13 { 13 {
14 private PerformanceCounter m_counter; 14 private PerformanceCounter m_counter;
15 15
16 public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape) 16 public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos )
17 : base(world, regionHandle, ownerID, localID, pos, shape ) 17 : base(world, regionHandle, ownerID, localID, pos, BoxShape.Default )
18 { 18 {
19 String objectName = "Processor"; 19 String objectName = "Processor";
20 String counterName = "% Processor Time"; 20 String counterName = "% Processor Time";
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index 0763b83..59d73ba 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -65,14 +65,15 @@ namespace SimpleApp
65 65
66 udpServer.ServerListener(); 66 udpServer.ServerListener();
67 67
68 PrimitiveBaseShape shape = BoxShape.Default; 68 LLVector3 pos = new LLVector3(110, 129, 27);
69 shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
70 LLVector3 pos = new LLVector3(138, 129, 27);
71 69
72 SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); 70 SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f ));
73 scene.AddEntity(sceneObject); 71 scene.AddEntity(sceneObject);
74 72
75 MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager ); 73 ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 2f, 2f, 2f ));
74 scene.AddEntity(complexObject);
75
76 MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
76 scene.AddNewClient(m_character, false); 77 scene.AddNewClient(m_character, false);
77 78
78 DirectoryInfo dirInfo = new DirectoryInfo( "." ); 79 DirectoryInfo dirInfo = new DirectoryInfo( "." );