diff options
* moved SceneManager to RegionApplicationBase
* Implemented SceneManager.StopScene() and Scene.Stop()
* Some SimpleApping
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/Program.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 52e279b..9892866 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -72,6 +72,8 @@ namespace SimpleApp | |||
72 | 72 | ||
73 | scene.StartTimer(); | 73 | scene.StartTimer(); |
74 | 74 | ||
75 | m_sceneManager.Add(scene); | ||
76 | |||
75 | m_moduleLoader.PostInitialise(); | 77 | m_moduleLoader.PostInitialise(); |
76 | m_moduleLoader.ClearCache(); | 78 | m_moduleLoader.ClearCache(); |
77 | 79 | ||
@@ -89,7 +91,7 @@ namespace SimpleApp | |||
89 | scene.AddEntity(complexObject); | 91 | scene.AddEntity(complexObject); |
90 | } | 92 | } |
91 | 93 | ||
92 | /*for (int i = 0; i < 500; i++) | 94 | for (int i = 0; i < 2; i++) |
93 | { | 95 | { |
94 | MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager); | 96 | MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager); |
95 | scene.AddNewClient(m_character, false); | 97 | scene.AddNewClient(m_character, false); |
@@ -100,7 +102,8 @@ namespace SimpleApp | |||
100 | { | 102 | { |
101 | avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2); | 103 | avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2); |
102 | 104 | ||
103 | }*/ | 105 | } |
106 | |||
104 | 107 | ||
105 | 108 | ||
106 | DirectoryInfo dirInfo = new DirectoryInfo( "." ); | 109 | DirectoryInfo dirInfo = new DirectoryInfo( "." ); |