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author | lbsa71 | 2007-10-30 09:05:31 +0000 |
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committer | lbsa71 | 2007-10-30 09:05:31 +0000 |
commit | 67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch) | |
tree | 20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Region/Examples/SimpleApp/Program.cs | |
parent | * Deleted .user file (diff) | |
download | opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.zip opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.gz opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.bz2 opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.xz |
* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/Program.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 87 |
1 files changed, 50 insertions, 37 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 72aaf6b..b37c2ee 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -31,23 +31,23 @@ using System.Collections.Generic; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Net; | 32 | using System.Net; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | using Nini.Config; | ||
35 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.ClientStack; | 38 | using OpenSim.Region.ClientStack; |
38 | using OpenSim.Region.Communications.Local; | 39 | using OpenSim.Region.Communications.Local; |
39 | using OpenSim.Region.Environment; | 40 | using OpenSim.Region.Environment; |
40 | using OpenSim.Region.Environment.Scenes; | 41 | using OpenSim.Region.Environment.Scenes; |
41 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
42 | using Nini.Config; | ||
43 | 43 | ||
44 | namespace SimpleApp | 44 | namespace SimpleApp |
45 | { | 45 | { |
46 | class Program : RegionApplicationBase, conscmd_callback | 46 | internal class Program : RegionApplicationBase, conscmd_callback |
47 | { | 47 | { |
48 | private ModuleLoader m_moduleLoader; | 48 | private ModuleLoader m_moduleLoader; |
49 | private IConfigSource m_config; | 49 | private IConfigSource m_config; |
50 | 50 | ||
51 | protected override LogBase CreateLog() | 51 | protected override LogBase CreateLog() |
52 | { | 52 | { |
53 | return new LogBase(null, "SimpleApp", this, true); | 53 | return new LogBase(null, "SimpleApp", this, true); |
@@ -57,45 +57,51 @@ namespace SimpleApp | |||
57 | { | 57 | { |
58 | StartLog(); | 58 | StartLog(); |
59 | 59 | ||
60 | m_networkServersInfo = new NetworkServersInfo( 1000, 1000 ); | 60 | m_networkServersInfo = new NetworkServersInfo(1000, 1000); |
61 | 61 | ||
62 | LocalAssetServer assetServer = new LocalAssetServer(); | 62 | LocalAssetServer assetServer = new LocalAssetServer(); |
63 | 63 | ||
64 | m_assetCache = new AssetCache(assetServer); | 64 | m_assetCache = new AssetCache(assetServer); |
65 | } | 65 | } |
66 | 66 | ||
67 | public void Run() | 67 | public void Run() |
68 | { | 68 | { |
69 | base.StartUp(); | 69 | base.StartUp(); |
70 | 70 | ||
71 | LocalInventoryService inventoryService = new LocalInventoryService(); | 71 | LocalInventoryService inventoryService = new LocalInventoryService(); |
72 | LocalUserServices userService = new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService); | 72 | LocalUserServices userService = |
73 | new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, | ||
74 | m_networkServersInfo.DefaultHomeLocY, inventoryService); | ||
73 | LocalBackEndServices backendService = new LocalBackEndServices(); | 75 | LocalBackEndServices backendService = new LocalBackEndServices(); |
74 | 76 | ||
75 | CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, backendService, backendService, false); | 77 | CommunicationsLocal localComms = |
78 | new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, | ||
79 | backendService, backendService, false); | ||
76 | m_commsManager = localComms; | 80 | m_commsManager = localComms; |
77 | 81 | ||
78 | LocalLoginService loginService = new LocalLoginService(userService, "", localComms, m_networkServersInfo, false); | 82 | LocalLoginService loginService = |
83 | new LocalLoginService(userService, "", localComms, m_networkServersInfo, false); | ||
79 | loginService.OnLoginToRegion += backendService.AddNewSession; | 84 | loginService.OnLoginToRegion += backendService.AddNewSession; |
80 | 85 | ||
81 | m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); | 86 | m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); |
82 | 87 | ||
83 | m_log.Notice(m_log.LineInfo); | 88 | m_log.Notice(m_log.LineInfo); |
84 | 89 | ||
85 | IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), m_networkServersInfo.HttpListenerPort); | 90 | IPEndPoint internalEndPoint = |
91 | new IPEndPoint(IPAddress.Parse("127.0.0.1"), m_networkServersInfo.HttpListenerPort); | ||
86 | 92 | ||
87 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); | 93 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); |
88 | regionInfo.DataStore = "simpleapp_datastore.yap"; | 94 | regionInfo.DataStore = "simpleapp_datastore.yap"; |
89 | 95 | ||
90 | UDPServer udpServer; | 96 | UDPServer udpServer; |
91 | 97 | ||
92 | m_moduleLoader = new ModuleLoader( m_log, m_config ); | 98 | m_moduleLoader = new ModuleLoader(m_log, m_config); |
93 | m_moduleLoader.LoadDefaultSharedModules(); | 99 | m_moduleLoader.LoadDefaultSharedModules(); |
94 | 100 | ||
95 | Scene scene = SetupScene(regionInfo, out udpServer); | 101 | Scene scene = SetupScene(regionInfo, out udpServer); |
96 | 102 | ||
97 | m_moduleLoader.InitialiseSharedModules(scene); | 103 | m_moduleLoader.InitialiseSharedModules(scene); |
98 | 104 | ||
99 | scene.SetModuleInterfaces(); | 105 | scene.SetModuleInterfaces(); |
100 | 106 | ||
101 | scene.StartTimer(); | 107 | scene.StartTimer(); |
@@ -104,18 +110,22 @@ namespace SimpleApp | |||
104 | 110 | ||
105 | m_moduleLoader.PostInitialise(); | 111 | m_moduleLoader.PostInitialise(); |
106 | m_moduleLoader.ClearCache(); | 112 | m_moduleLoader.ClearCache(); |
107 | 113 | ||
108 | udpServer.ServerListener(); | 114 | udpServer.ServerListener(); |
109 | 115 | ||
110 | LLVector3 pos = new LLVector3(110, 129, 27); | 116 | LLVector3 pos = new LLVector3(110, 129, 27); |
111 | 117 | ||
112 | SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f )); | 118 | SceneObjectGroup sceneObject = |
119 | new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), | ||
120 | pos + new LLVector3(1f, 1f, 1f)); | ||
113 | scene.AddEntity(sceneObject); | 121 | scene.AddEntity(sceneObject); |
114 | 122 | ||
115 | for (int i = 0; i < 27; i++) | 123 | for (int i = 0; i < 27; i++) |
116 | { | 124 | { |
117 | LLVector3 posOffset = new LLVector3( (i%3)*4, (i%9)/3 * 4, (i/9) * 4 ); | 125 | LLVector3 posOffset = new LLVector3((i%3)*4, (i%9)/3*4, (i/9)*4); |
118 | ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + posOffset ); | 126 | ComplexObject complexObject = |
127 | new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), | ||
128 | pos + posOffset); | ||
119 | scene.AddEntity(complexObject); | 129 | scene.AddEntity(complexObject); |
120 | } | 130 | } |
121 | 131 | ||
@@ -128,45 +138,48 @@ namespace SimpleApp | |||
128 | List<ScenePresence> avatars = scene.GetAvatars(); | 138 | List<ScenePresence> avatars = scene.GetAvatars(); |
129 | foreach (ScenePresence avatar in avatars) | 139 | foreach (ScenePresence avatar in avatars) |
130 | { | 140 | { |
131 | avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Util.RandomClass.Next(30, 200), 2); | 141 | avatar.AbsolutePosition = |
142 | new LLVector3((float) Util.RandomClass.Next(100, 200), (float) Util.RandomClass.Next(30, 200), 2); | ||
132 | } | 143 | } |
133 | 144 | ||
134 | 145 | ||
135 | 146 | DirectoryInfo dirInfo = new DirectoryInfo("."); | |
136 | DirectoryInfo dirInfo = new DirectoryInfo( "." ); | ||
137 | 147 | ||
138 | float x = 0; | 148 | float x = 0; |
139 | float z = 0; | 149 | float z = 0; |
140 | 150 | ||
141 | foreach( FileInfo fileInfo in dirInfo.GetFiles()) | 151 | foreach (FileInfo fileInfo in dirInfo.GetFiles()) |
142 | { | 152 | { |
143 | LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z); | 153 | LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z); |
144 | x = x + 2; | 154 | x = x + 2; |
145 | if( x > 50 ) | 155 | if (x > 50) |
146 | { | 156 | { |
147 | x = 0; | 157 | x = 0; |
148 | z = z + 2; | 158 | z = z + 2; |
149 | } | 159 | } |
150 | 160 | ||
151 | FileSystemObject fileObject = new FileSystemObject( scene, fileInfo, filePos ); | 161 | FileSystemObject fileObject = new FileSystemObject(scene, fileInfo, filePos); |
152 | scene.AddEntity(fileObject); | 162 | scene.AddEntity(fileObject); |
153 | } | 163 | } |
154 | 164 | ||
155 | m_log.Notice("Press enter to quit."); | 165 | m_log.Notice("Press enter to quit."); |
156 | m_log.ReadLine(); | 166 | m_log.ReadLine(); |
157 | } | 167 | } |
158 | 168 | ||
159 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) | 169 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, |
170 | AgentCircuitManager circuitManager) | ||
160 | { | 171 | { |
161 | return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log, m_config )); | 172 | return |
173 | new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, | ||
174 | new ModuleLoader(m_log, m_config)); | ||
162 | } | 175 | } |
163 | 176 | ||
164 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) | 177 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) |
165 | { | 178 | { |
166 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp"); | 179 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp"); |
167 | } | 180 | } |
168 | 181 | ||
169 | protected override PhysicsScene GetPhysicsScene( ) | 182 | protected override PhysicsScene GetPhysicsScene() |
170 | { | 183 | { |
171 | return GetPhysicsScene("basicphysics"); | 184 | return GetPhysicsScene("basicphysics"); |
172 | } | 185 | } |
@@ -185,11 +198,11 @@ namespace SimpleApp | |||
185 | 198 | ||
186 | #endregion | 199 | #endregion |
187 | 200 | ||
188 | static void Main(string[] args) | 201 | private static void Main(string[] args) |
189 | { | 202 | { |
190 | Program app = new Program(); | 203 | Program app = new Program(); |
191 | 204 | ||
192 | app.Run(); | 205 | app.Run(); |
193 | } | 206 | } |
194 | } | 207 | } |
195 | } | 208 | } \ No newline at end of file |