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authorlbsa712007-09-18 23:37:43 +0000
committerlbsa712007-09-18 23:37:43 +0000
commit3f6b3f6b59c04dbbfe05ad43fcc9a7de24bc0ebc (patch)
tree360018ac8ddb994a9f6247bf1da59141913a4337 /OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
parent* Now at least we're not creating physActors for child agents. (diff)
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* Moved SendLogoutPacket back to IClientAPI.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 9839b0c..d2dce6b 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -8,6 +8,7 @@ using OpenSim.Framework.Interfaces;
8using OpenSim.Framework.Types; 8using OpenSim.Framework.Types;
9using OpenSim.Framework.Utilities; 9using OpenSim.Framework.Utilities;
10using OpenSim.Region.Environment.Scenes; 10using OpenSim.Region.Environment.Scenes;
11using System;
11 12
12namespace SimpleApp 13namespace SimpleApp
13{ 14{
@@ -20,6 +21,9 @@ namespace SimpleApp
20 21
21#pragma warning disable 67 22#pragma warning disable 67
22 23
24 public event Action<IClientAPI> OnLogout;
25 public event Action<IClientAPI> OnConnectionClosed;
26
23 public event ImprovedInstantMessage OnInstantMessage; 27 public event ImprovedInstantMessage OnInstantMessage;
24 public event ChatFromViewer OnChatFromViewer; 28 public event ChatFromViewer OnChatFromViewer;
25 public event RezObject OnRezObject; 29 public event RezObject OnRezObject;
@@ -246,8 +250,8 @@ namespace SimpleApp
246 } 250 }
247 } 251 }
248 252
249 public event System.Action<IClientAPI> OnLogout; 253 public void SendLogoutPacket()
250 254 {
251 public event System.Action<IClientAPI> OnConnectionClosed; 255 }
252 } 256 }
253} 257}