diff options
author | lbsa71 | 2007-12-28 08:34:38 +0000 |
---|---|---|
committer | lbsa71 | 2007-12-28 08:34:38 +0000 |
commit | 8cd72beb86d2a563bdaf88b20aa76d9bafa6b971 (patch) | |
tree | 8eaac3b70eb4b62db89cdfc7b854e85fa2430255 /OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs | |
parent | * Patch from Melanie. Thanks Melanie! (diff) | |
download | opensim-SC_OLD-8cd72beb86d2a563bdaf88b20aa76d9bafa6b971.zip opensim-SC_OLD-8cd72beb86d2a563bdaf88b20aa76d9bafa6b971.tar.gz opensim-SC_OLD-8cd72beb86d2a563bdaf88b20aa76d9bafa6b971.tar.bz2 opensim-SC_OLD-8cd72beb86d2a563bdaf88b20aa76d9bafa6b971.tar.xz |
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
* Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs index 2d8441e..3fe15ff 100644 --- a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs +++ b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs | |||
@@ -36,7 +36,7 @@ namespace SimpleApp | |||
36 | public class FileSystemObject : SceneObjectGroup | 36 | public class FileSystemObject : SceneObjectGroup |
37 | { | 37 | { |
38 | public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) | 38 | public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) |
39 | : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default) | 39 | : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) |
40 | { | 40 | { |
41 | //float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5; | 41 | //float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5; |
42 | // rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); | 42 | // rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); |