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authorlbsa712007-07-26 14:55:42 +0000
committerlbsa712007-07-26 14:55:42 +0000
commit39b64564dca0e5cb57a2a8e1b60979ccaaf11ef6 (patch)
tree81ab89a9749577c6fa1a3a19c1ed09c1942ec201 /OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
parentAdded the default shape to the OpenSim library. Now need to get the new ruth ... (diff)
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* Started renaming world to Scene
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
index e6505b4..404653d 100644
--- a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
+++ b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs
@@ -23,13 +23,13 @@ namespace SimpleApp
23 m_counter = new PerformanceCounter(objectName, counterName, instanceName); 23 m_counter = new PerformanceCounter(objectName, counterName, instanceName);
24 } 24 }
25 25
26 public override void Update( ) 26 public override void UpdateMovement( )
27 { 27 {
28 float cpu = m_counter.NextValue() / 40f; 28 float cpu = m_counter.NextValue() / 40f;
29 LLVector3 size = new LLVector3(cpu, cpu, cpu); 29 LLVector3 size = new LLVector3(cpu, cpu, cpu);
30 rootPrimitive.ResizeGoup( size ); 30 rootPrimitive.ResizeGoup( size );
31 31
32 base.Update(); 32 base.UpdateMovement();
33 } 33 }
34 } 34 }
35} 35}